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Another 2-day sale’s happening right now!



Last Doodles of 2015

I’m not dead!!! ūüėČ

The last couple of years have been pretty busy, so unfortunately I haven’t been able to post much. It’s hard to believe that 2015 has come and gone already.

These years are slipping by faster than a greased up seal on a banana peal.

(Bask in the warm glow of my corny writing.)

In an effort not to let 2015 go without a fight, I did some quick doodles on an envelope before midnight.



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As of today, I’ve joined Channel Frederator!


A New Year, Another Tomorrow

Greetings friends. 2014 is upon us and good things are on the horizon. One of which is a new animated short known as “Another Tomorrow.”


Written and directed by Antonio Aquilino Medina, Another Tomorrow is a dark comedy with a splash of horror. It’s a story that aims to tingle your spine while tickling your funny bone! The tale is as follows…

Every month a village must make a terrible choice.  To ensure their safety, it randomly chooses one of its own to appease the insatiable hunger of a monster.  When a child refuses to be the latest sacrifice, it threatens the future of the entire village. 

As a member of the production team, I’ll be providing character art and 2D animation. One of characters I’ll be handling is this little guy. “Darius the Ghost.”

Darius the Ghost

With a trailer currently in the works, you’ll soon be able to help this project ¬†grow on Kickstarter! ¬†For more info, check out the website here.



Dames, Diners, and Dead Things Pt. 2

Here, I’d like to take you along on one of my latest character design journeys. It was done as part of an art assessment test for a concept artist gig.

The character I was challenged to create was a diner waitress from a post-apocalyptic world. Tough, yet endearing. ¬†A friendly face whom wouldn’t hesitate to punch a few if need be.

For “attitude” and costume reference, I was pointed in the direction of …


Rose McGowen from Planet Terror, the girls of Sucker Punch, and Kat Dennings from 2 Broke Girls.

The proposed art style and proportions were to be more animated than realistic.


My first step was to establish a good point of reference for the face. I knew of a site called, where you could take two celebrity photos (or any you uploaded yourself) and fuse them together. I figured that I could get some interesting reference by trying out a few combinations.


I first experimented with two of the recommended sources: Rose McGowen and Kat Dennings. Their faces turned out to be similar enough that it didn’t really yield an interesting result. ¬†I ran numerous other variants by adding new faces to the mix, or in some cases removing a few. ¬†I tried out some of the “Sucker Punch” stars, but also threw in some personal choices here and there. There were about three that I settled on as my primary reference points.


Kat Dennings + Mila Kunis + Miranda Cosgrove


Kat Dennings + Vanessa Hudgens


Kat Dennings + Miranda Cosgrove

I was the most satisfied with Kat Dennings + Miranda Cosgrove. I believe the key was finding the right counter balance to the “don’t mess with me buddy” kind of look Dennings has.

Next, I moved on to hair styles. ¬†I gravitated towards something 50’s, since that era’s my primary association with diners. ¬†What I collected was mix of genuine 50’s examples as well as modern iterations.


Something with a pony-tail seemed to be the most economical for an action girl.


I also dig the silhouette of these.



I did consider alternate looks though.


I thought Hannah Dundee from “Cadillacs and Dinosaurs” would be a nice direction to go in. This is actually a good segue into my biggest task, the outfit.

I envisioned two paths to a “post-apocalyptic waitress”¬†costume.

My first idea was to use McGowan’s Planet Terror get-up as a base,…..



…and infuse it with a “Kilt Girl”….


…and Hannah Dundee.



Perhaps even throwing in some “Roller Girl” touches.


My second idea was building off the more iconic diner dresses….

2-broke-girls-ep-12-stove diner-dress heartbreaker_diner_dress_black2 tumblr_mm3pgzsyRM1rstypio1_1280 tumblr_mo2fuuNyyQ1qfymqdo1_500

…then incorporating a little Sucker Punch.


Rocket’s outfit seemed to be the closest to how I’d image a post-apoc waitress to look. ¬†She even had an apron-like feature to the front of her dress.

Gentle Giant Sucker Punch Rocket Statue

Of course, I couldn’t think about a warrior woman from a post-apoc world without Mamiya of “Fist of the North Star” ¬†coming to mind.


Boots and waist-high belts seemed to be the common denominators between most of my reference, so I knew I wanted to incorporate those if possible.


I was curious if I could work Deborah Richter’s character from Cyborg (1989)¬†in somehow. ¬†Though not especially distinctive, I locked in her footwear for my boots reference. It’d be a subtle little shout-out .


It wasn’t ALL about the boots though.

As time went on, I started leaning the heaviest towards the 2nd approach. To really sell the waitress aspect, I felt like I needed to preserve the collar in some form, or fashion. That lead me to think of A-ko’s battle outfit from Project A-ko: Uncivil Wars.


I saw this movie before I ever saw the original A-ko, so it’s my primary impression of her. I always liked the layering of her suit.


It had the exposed mid-drift element while also covering up enough to evoke a more formal uniform feel. It embodied both of my proposed design paths.  A-ko swiftly became a big inspiration.


The color scheme was also pretty analogous with the “Two Broke Girls” diner dresses.


With my reference gumbo complete and rolling to a boil, I dug in with two big spoons.

Chloe_Sketch_Page01 Chloe_Sketch_Page02 Chloe_Sketch_Page03 Chloe_Sketch_Page04

These are just a small collection of the scores of sketches I did. ¬†As always, I fill pages up from top to bottom to get a design down. ¬†The more experiments I run, the closer I get to my “It’s alive!” moment.

Submission for an art assessment test.
Submission for an art assessment test.

The final result in living color!

I was pretty satisfied with it overall. I think I hit all the desired notes as best I could. It wound up being a bit closer to my initial approach, but I still get a good A-ko vibe from her.

I didn’t get the job in the end, but It’s always good to gain a new finished piece for my portfolio.


Thanks for eating at Lovin’ Jarful. Hope you got a good eyeful!


Dames, Diners, and Dead Things

Submission for an art assessment test.
Submission for an art assessment test.

Process post to follow!


Return of the Living Concept


This character’s a relic from a proposed side-scroller that never got off the ground (three, or so years ago). ¬†His development never got past the sketch stage, but I always wanted revisit him. No matter how many years go by, I never forget about unfinished work, or ideas that weren’t carried through to the end. I resurrected this particular concept all in vector.


For kicks, I rendered out a “Night if the Living Dead” version.


Platypus Walk Cycle Pt. 4


Experimenting a little with the lighting.


Global Game Jam 2013

Marking my second participation in a “Game Jam” session, Empty Jar Productions collaborated with Products for Robots to create the 2D Action-RPG, Geometry Saga. ¬†It won¬†best game going on to compete in Mozilla’s Game On Competition.

Geometry Saga is an¬†episodic¬†series¬†chronicling¬†two¬†warring¬†factions: Vibrance¬†the color nation of ¬†heart and¬†Pale¬†the monochrome nation of logic. In the first session, “War of Heart” the Pale nation seeks to overtake Vibrance and seize¬†the power source known as “The Heart”.¬†

The gameplay featured in the trailer gives a peek at one of the playable “Vibrance” characters. As development continues, I’ll be providing sprite animation for even more!


Step by Step, Day by Day


Nearing the¬†finish-line¬†my little side project. ¬†All that’s left are little effects here and there.